Description

Workshop organised by Master Students in Cognitive Sciences from Aix Marseille University. It will explore how  different domains and disciplines in Cognitive Sciences study or use PLAY. This event will be an opportunity for participants and speakers to

  • confront the realities that exist around play and games
  • learn about the brain processes underlying motivation, decision making, perception of chance, and addiction
  • discuss the uses of play and gamification in different contexts
  • discover local companies that develop games for different purposes.

Registration

Free but mandatory.

You must create a sciencconf account if you don't have one. Then you can register for the different events of the program. The places for the buffet before the workshops will be limited to  first come.

There is also the possibility to attend remotely by requesting a Zoom link (in the registration module)

Funding

The event is sponsored by the Institute for Language Communication and the Brain '(ILCB ) and the cross-faculties postgraduate program  TIGER at AIX Marseille Université

VENUE

Université Aix Marseille Campus Saint Charles

Amphi Charve et salle des Voutes

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